treasurechest/cli/ui/menus/EncryptMenu.cs

61 lines
2.0 KiB
C#

using System;
using treasurechest.STDIOWrapper;
using treasurechest;
namespace treasurechestCLI
{
internal class EncryptMenu{
public static void enterMenu(translations.Strings strings) {
int choice = 0;
int counter = 1;
string[] encryptMenuOptions =
{
strings.ENCRYPT_MENU_ENCRYPT_MESSAGE,
strings.ENCRYPT_MENU_ENCRYPT_FILE,
strings.RETURN_TO_PREVIOUS_MENU,
strings.EXIT
};
while (true){
foreach (string option in encryptMenuOptions){
STDIO.O(counter.ToString() + ". " + option);
counter += 1;
}
try{
choice = Int32.Parse(System.Console.ReadLine());
}
catch (System.OverflowException){
// User being silly with input
STDIO.O(strings.MAIN_MENU_SELECT_INTEGER);
counter = 1;
}
catch(System.FormatException){
// Too lazy to check strings, force them to use int from menu which is faster anyway
STDIO.O(strings.MAIN_MENU_SELECT_INTEGER);
counter = 1;
}
catch(System.ArgumentNullException){
// Can happen when stream closes (e.g. ctrl-d)
// since menu is intended to be directly human interfaced, user probably wants to exit
choice = encryptMenuOptions.Length;
}
if (choice == 1){
EncryptMessageInterface.EncryptMessage();
}
else if (choice == encryptMenuOptions.Length - 1){
return;
}
else if (choice == encryptMenuOptions.Length){
System.Environment.Exit(0);
}
counter = 1;
}
}
}
}