# Keyboard connection authentication Keyboarding is a very sensitive activity, so this app naturally needs to encrypt and authenticate connections. All connections are encrypted using an external TLS proxy (e.g. [Caddy](https://caddyserver.com)) outside the scope of this project. We perform application level authentication using the system random device. @{token generation} We hash the 32 byte token using sha3-256 to avoid accidentally exposing the token to a readonly attacker. Since the token is very high entropy, we do not need a salt or KDF. ``` go --- token generation authToken := [32]byte{} rand.Read(authToken[:]) authTokenString = base64.StdEncoding.EncodeToString(authToken[:]) hashedID := sha3.Sum256(authToken[:]) --- ``` ## Authentication token file We store the token in a file, which is set by the environment variable `KEYBOARD_AUTH_TOKEN_FILE`, but defaults to 'XDG_CONFIG_HOME/smartkeyboard/auth-token.' The following is used when we need to get the token file path: ``` go --- define authentication token file @{get authTokenFile from environment} if authTokenFileIsSet == false { authTokenFile = filepath.Join(xdg.ConfigHome, "smartkeyboard", "auth-token") } --- ``` ## Checking authentication When a client connects, the [websocket endpoint](Server.md) checks the token they send against the stored token. We use a constant time comparison to avoid timing attacks, although it is not clear if this is necessary in this case. ``` go --- check token function func CheckAuthToken(token string) error { @{define authentication token file} // compare sha3_256 hash to hash in file tokenBytes, err := base64.StdEncoding.DecodeString(token) hashedToken := sha3.Sum256(tokenBytes) storedToken, err := os.ReadFile(authTokenFile) if err != nil { return err } if subtle.ConstantTimeCompare(hashedToken[:], storedToken) != 1 { return errors.New("invalid token") } return nil } --- --- provision token function func ProvisionToken() (authTokenString string, failed error){ @{define authentication token file} if _, err := os.Stat(authTokenFile); err == nil { return "", nil } @{token generation} // create directories if they don't exist os.MkdirAll(filepath.Dir(authTokenFile), 0700) fo, err := os.Create(authTokenFile) defer fo.Close() if err != nil { panic(err) } fo.Write(hashedID[:]) return authTokenString, nil } --- ## Putting it all together The following is the structure of the authentication package. Both CheckAuthToken and ProvisionToken are exported. The former is used by the server on client connect and the latter is called on startup. --- /server/auth/auth.go package auth import( "os" "path/filepath" "errors" "encoding/base64" "crypto/rand" "crypto/subtle" @{sha3 import string} @{xdg import string} ) //var authToken = "" @{provision token function} @{check token function} --- ```