2022-12-27 23:05:32 +00:00
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# Streaming keyboard input
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We use the Gorilla websocket library to handle the websocket connection. We then use the sendkeys library to stream the keyboard input to the client.
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``` go
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--- streaming keyboard input
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func clientConnected(w http.ResponseWriter, r *http.Request) {
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keyboard, err := sendkeys.NewKBWrapWithOptions(sendkeys.Noisy)
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if err != nil {
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panic(err)
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}
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c, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Print("upgrade:", err)
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return
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}
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defer c.Close()
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// get auth token
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_, message, err := c.ReadMessage()
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if err != nil {
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log.Println("read:", err)
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return
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}
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if auth.CheckAuthToken(string(message)) != nil {
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log.Println("invalid token")
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2023-01-01 21:25:32 +00:00
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c.WriteMessage(websocket.TextMessage, []byte("invalid token"))
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2022-12-27 23:05:32 +00:00
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return
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}
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c.WriteMessage(websocket.TextMessage, []byte("authenticated"))
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for {
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time.Sleep(25 * time.Millisecond)
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_, message, err := c.ReadMessage()
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if err != nil {
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log.Println("read:", err)
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break
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}
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log.Printf("recv: %s", message)
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message_string := string(message)
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err = keyboard.Type(message_string)
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if err != nil {
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log.Println("type:", err)
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break
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}
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}
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}
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---
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