Module src.logger.colors

Onionr - Private P2P Communication

class to access ANSI control codes

Expand source code
'''
    Onionr - Private P2P Communication

    class to access ANSI control codes
'''
'''
    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.
'''
import re
class Colors:
    '''
        This class allows you to set the color if ANSI codes are supported
    '''
    reset='\033[0m'
    bold='\033[01m'
    disable='\033[02m'
    underline='\033[04m'
    reverse='\033[07m'
    strikethrough='\033[09m'
    invisible='\033[08m'
    italics='\033[3m'
    class fg:
        black='\033[30m'
        red='\033[31m'
        green='\033[32m'
        orange='\033[33m'
        blue='\033[34m'
        purple='\033[35m'
        cyan='\033[36m'
        lightgrey='\033[37m'
        darkgrey='\033[90m'
        lightred='\033[91m'
        lightgreen='\033[92m'
        yellow='\033[93m'
        lightblue='\033[94m'
        pink='\033[95m'
        lightcyan='\033[96m'
    class bg:
        black='\033[40m'
        red='\033[41m'
        green='\033[42m'
        orange='\033[43m'
        blue='\033[44m'
        purple='\033[45m'
        cyan='\033[46m'
        lightgrey='\033[47m'
    @staticmethod
    def filter(data):
        return re.compile(r'\x1B\[[0-?]*[ -/]*[@-~]').sub('', str(data))

Classes

class Colors

This class allows you to set the color if ANSI codes are supported

Expand source code
class Colors:
    '''
        This class allows you to set the color if ANSI codes are supported
    '''
    reset='\033[0m'
    bold='\033[01m'
    disable='\033[02m'
    underline='\033[04m'
    reverse='\033[07m'
    strikethrough='\033[09m'
    invisible='\033[08m'
    italics='\033[3m'
    class fg:
        black='\033[30m'
        red='\033[31m'
        green='\033[32m'
        orange='\033[33m'
        blue='\033[34m'
        purple='\033[35m'
        cyan='\033[36m'
        lightgrey='\033[37m'
        darkgrey='\033[90m'
        lightred='\033[91m'
        lightgreen='\033[92m'
        yellow='\033[93m'
        lightblue='\033[94m'
        pink='\033[95m'
        lightcyan='\033[96m'
    class bg:
        black='\033[40m'
        red='\033[41m'
        green='\033[42m'
        orange='\033[43m'
        blue='\033[44m'
        purple='\033[45m'
        cyan='\033[46m'
        lightgrey='\033[47m'
    @staticmethod
    def filter(data):
        return re.compile(r'\x1B\[[0-?]*[ -/]*[@-~]').sub('', str(data))

Class variables

var bg
Expand source code
class bg:
    black='\033[40m'
    red='\033[41m'
    green='\033[42m'
    orange='\033[43m'
    blue='\033[44m'
    purple='\033[45m'
    cyan='\033[46m'
    lightgrey='\033[47m'
var bold

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var disable

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var fg
Expand source code
class fg:
    black='\033[30m'
    red='\033[31m'
    green='\033[32m'
    orange='\033[33m'
    blue='\033[34m'
    purple='\033[35m'
    cyan='\033[36m'
    lightgrey='\033[37m'
    darkgrey='\033[90m'
    lightred='\033[91m'
    lightgreen='\033[92m'
    yellow='\033[93m'
    lightblue='\033[94m'
    pink='\033[95m'
    lightcyan='\033[96m'
var invisible

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var italics

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var reset

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var reverse

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var strikethrough

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

var underline

str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str

Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to sys.getdefaultencoding(). errors defaults to 'strict'.

Static methods

def filter(data)
Expand source code
@staticmethod
def filter(data):
    return re.compile(r'\x1B\[[0-?]*[ -/]*[@-~]').sub('', str(data))