added basic dev guide
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<h1 align="center">Onionr Developer Guide</h1>
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This page assumes that Onionr is already installed and normal user requirements are setup.
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The Onionr development environment is simple. All one really needs is a supported Python version (currently 3.7-3.8 as of writing).
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There are additional requirements specified in requirements-dev.txt
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Intended to be used from VSCode, there are scripts in scripts/ named enable/disable-dev-config.py.
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## Developer Scripts
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run-onionr-node.py can be used to start a node with specific parameters
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Intended to be used from VSCode (but could work otherwise), there are scripts in scripts/ named enable/disable-dev-config.py.
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These make modifications to the default config for the purpose of making testing Onionr nodes easier.
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Be sure to disable it again before pushing work.
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Generally, one should disable bootstrap list usage when making non trivial changes. This is a config option: general.use_bootstrap_list.
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There are also scripts to generate new tests.
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*When adjusting PoW, it will make your node not compatible with the existing network*
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Generally, one should disable bootstrap list usage when testing non trivial changes. This is a config option: general.use_bootstrap_list. and can be configured through enable-dev-config.py and run-onionr-node.py
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# Current state of Onionr [2021-01-14]
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Onionr in it's current form is functional, albeit buggy.
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## Current major components
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Onionr runs via two main HTTP gevent servers serving Flask apps.
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Dir: apiservers
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* 1 Parent app hosts all public API endpoints for the Tor transport.
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* 1 Parent app hosts all UI-related files and endpoints. Some commands and internal modules interact with this API as well
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* The HTTP servers have strict anti-dns-rebinding and CSRF countermeasures, so there is a script to craft requests to the UI-related API in scripts/
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* Block storage is currently handled via metadata in sqlite (mostly defunct now), and block data storage in a different database. This is in blocks/ in running Onionr daemon data directory
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* cryptography is currently handled in onionrcrypto/ except for ephemeral messages which are handled by onionr
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* Transport clients run from looping threads mostly created in communicator/__init__.py, this includes block lookups and uploading on the Tor transport
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## Road map
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There are several big ways Onionr will be improved in the next major version:
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* Migration to the [new modular block system](https://git.voidnet.tech/kev/onionrblocks)
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* Probability proof of work -> verifiable delay function
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* Friend system built on top of signing proofs (Private networks?)
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* Gossip transport improvements such as with neighbor improvements. See streamfill/ and [simple gossip](https://github.com/onion-sudo/simplegossip) for incomplete experiments
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* Finish removing "communicator"
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* I2P transports
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* Gossip
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* Torrents (patch for sha1?)
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* Modular transports
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* Currently transports are just threads coupled together.
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* It would be better if there was a generic way to tell any loaded transport what blocks are wanted and feed back received blocks to the database
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* Migrate to SafeDB for peers and blocks
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* SafeDB wrapper that contacts http endpoint to store if it is running, otherwise directly open DB
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* Separate UI logic from daemon. Refactor code to
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* Improve cryptography
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* Restore phrases or deterministic keys (generate key from password, be very careful)
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* Change identities to be dual keys (ed25519+curve25519)
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* Finish treasurechest
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* Interact via [named pipes](https://en.wikipedia.org/wiki/Named_pipe)
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* Ephemeral key management
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* Encrypt/decrypt/sign/verify functions to keep key out of main memory
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* PGP-like symmetric messages
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