bug fixes and ui appearance improvements
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@ -101,4 +101,7 @@ v0
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- Accepts form data for 'block' as a 'file' upload.
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- Returns 200 with 'success' if no error occurs. If the block cannot be accepted, 'failure' with 400 is returned.
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# Direct Connection API
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# Direct Connection API
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These are constant endpoints available on direct connection servers. Plugin endpoints for direct connections are not documented here.
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@ -45,11 +45,9 @@ def sendto():
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msg = request.get_json(force=True)
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except:
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msg = ''
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if msg == None or msg == '':
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msg = json.dumps({'m': 'hello world', 't': core_inst._utils.getEpoch()})
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else:
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msg = json.dumps(msg)
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core_inst._utils.localCommand('/clandestine/addrec/%s' % (g.peer,), post=True, postData=msg)
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core_inst._utils.localCommand('/clandestine/addrec/%s' % (g.peer,), post=True, postData=msg)
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return Response('success')
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@direct_blueprint.route('/clandestine/poll')
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@ -23,7 +23,6 @@ threadPart = document.getElementById('threads')
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threadPlaceholder = document.getElementById('threadPlaceholder')
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tabBtns = document.getElementById('tabBtns')
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threadContent = {}
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myPub = httpGet('/getActivePubkey')
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replyBtn = document.getElementById('replyBtn')
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function openReply(bHash, quote, subject){
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@ -300,16 +299,6 @@ tabBtns.onclick = function(event){
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setActiveTab(event.target.innerText.toLowerCase())
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}
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var idStrings = document.getElementsByClassName('myPub')
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for (var i = 0; i < idStrings.length; i++){
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if (idStrings[i].tagName.toLowerCase() == 'input'){
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idStrings[i].value = myPub
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}
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else{
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idStrings[i].innerText = myPub
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}
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}
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for (var i = 0; i < document.getElementsByClassName('refresh').length; i++){
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document.getElementsByClassName('refresh')[i].style.float = 'right'
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}
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@ -19,17 +19,21 @@
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<img class='logo' src='/shared/onionr-icon.png' alt='onionr logo'>
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<span class='logoText'>Onionr Web Control Panel</span>
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<br><br>
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<button id='shutdownNode'>Shutdown Node</button> <button id='refreshStats'>Refresh Stats</button>
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<div>🕵️♂️ Current Used Identity: <input class='myPub' type='text' readonly></div>
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<br>
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<button id='shutdownNode' class='warnBtn'>Shutdown Node</button> <button id='refreshStats' class='primaryBtn'>Refresh Stats</button>
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<br><br>
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<label>Site Hash: <input type='text' id='siteViewer'> <button id='openSite' class='primaryBtn openSiteBtn'>Open Onionr Site</button></label>
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<h2>Onionr Services</h2>
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<label>Open Site: <input type='text' id='siteViewer' placeholder='Site Hash'> <button id='openSite' class='primaryBtn openSiteBtn'>Open Onionr Site</button></label>
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<br>
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<br><br><a class='idLink' href='/mail/'>Mail</a> - <a class='idLink' href='/friends/'>Friend Manager</a>
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<br><br><hr>
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<h2>Stats</h2>
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<p>Uptime: <span id='uptime'></span></p>
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<p>Last Received Connection: <span id='lastIncoming'>Unknown</span></p>
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<p>Stored Blocks: <span id='storedBlocks'></span></p>
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<p>Blocks in queue: <span id='blockQueue'></span></p>
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<p>Connected nodes:</p>
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<p>🕰️ Uptime: <span id='uptime'></span></p>
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<p>🖇️ Last Received Connection: <span id='lastIncoming'>Unknown</span></p>
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<p>💾 Stored Blocks: <span id='storedBlocks'></span></p>
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<p>📨 Blocks in queue: <span id='blockQueue'></span></p>
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<p>🔗 Outgoing Connections:</p>
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<pre id='connectedNodes'></pre>
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</div>
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<script src='/shared/misc.js'></script>
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@ -152,7 +152,7 @@ body{
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padding: 5px;
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}
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.btn, .warnBtn, .dangerBtn, .successBtn{
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.btn, .warnBtn, .dangerBtn, .successBtn, .primaryBtn{
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padding: 5px;
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border-radius: 5px;
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border: 2px solid black;
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@ -20,6 +20,8 @@
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webpass = document.location.hash.replace('#', '')
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nowebpass = false
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myPub = httpGet('/getActivePubkey')
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function post_to_url(path, params) {
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var form = document.createElement("form")
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@ -91,4 +93,14 @@ for (var i = 0; i < document.getElementsByClassName('closeOverlay').length; i++)
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document.getElementsByClassName('closeOverlay')[i].onclick = function(e){
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document.getElementById(e.target.getAttribute('overlay')).style.visibility = 'hidden'
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}
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}
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var idStrings = document.getElementsByClassName('myPub')
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for (var i = 0; i < idStrings.length; i++){
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if (idStrings[i].tagName.toLowerCase() == 'input'){
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idStrings[i].value = myPub
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}
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else{
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idStrings[i].innerText = myPub
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}
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}
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