Onionr/src/gossip/__init__.py

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import threading
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from time import sleep
from typing import TYPE_CHECKING, Set, Tuple
from logger import log as logging
if TYPE_CHECKING:
from ordered_set import OrderedSet
from onionrblocks import Block
from queue import Queue
from .peer import Peer
from onionrthreads import add_onionr_thread
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import onionrplugins
from .connectpeer import connect_peer
from .client import start_gossip_client
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from .server import gossip_server
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from .constants import BOOTSTRAP_ATTEMPTS
from .peerset import gossip_peer_set
"""
Onionr uses a flavor of Dandelion++ epidemic routing
The starter creates a peer set and passes it to the client and server
as well as each of the plugins.
The transports forward incoming requests to the gossip server
When a new peer announcement is recieved an event is fired and the transport
plugin that handles it will (or wont) create a new peer object by connecting
to that peer
When a new block is generated, it is added to a queue in raw form passed to
the starter
In stem phase, client uploads recieved (stem) blocks to 2 random peers.
In stem phase, server disables diffusion
"""
def start_gossip_threads():
# Peer set is largely handled by the transport plugins
# There is a unified set so gossip logic is not repeated
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add_onionr_thread(
gossip_server, 1, 'gossip_server', initial_sleep=0.2)
threading.Thread(
target=start_gossip_client, daemon=True, name="start_gossip_client").start()
onionrplugins.events.event('gossip_start', data=None, threaded=True)
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for _ in range(BOOTSTRAP_ATTEMPTS):
onionrplugins.events.event(
'bootstrap', data={'callback': connect_peer},
threaded=False)
sleep(60)
if len(gossip_peer_set):
return
logging.error("Could not connect to any peers :(")